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Devlog
Submission to Prisma Games Jam 1st Edition
Submission to Indiepocalypse Issue #42 (Paying Anthology)
Waythed
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Devlog
Waythed 1.3 (Final Big update)
August 31, 2023
by
JoacoN
1
- Created this update to solve many issues related to the android and web ports, while also adding many improvements to the base game: * Changed the player hitbox and hazard sizes for a more fair and...
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Android port
August 24, 2023
by
JoacoN
1
Added a new file, an .apk containing an android port of the game with touch screen controls...
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Unexpected update: Optimisation
March 28, 2023
by
JoacoN
This is a minor update, I changed the minimun version of OpenGL required to run the game, meaning more people should be able to experience it now. It also should run better when changing resolutions a...
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Added html version
February 10, 2023
by
JoacoN
Added html version...
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Waythed 1.2 (unexpected fix)
October 05, 2022
by
JoacoN
Fixed a big issue that would make 50% of the time the game to not work after the first 4 levels, leaving the rest of the game unplayable...
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Waythed 1.1 small update (Linux port)
August 24, 2022
by
JoacoN
As the title says, I added a Linux port for the game...
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Waythed 1.1 update (final) and Waythed 2 announcement
August 12, 2022
by
JoacoN
#Update, #Major Update, #Announcement
Hello everybody! As the title says, I just launched 1.1 as a final update to the game, the changes are as follow: -Added V-sync option -Added a mute button -Added 2 extra levels to make pacin better A...
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