SyS KillMirror 0.6 Release - Historia (Major Update)


The next step on the life of SyS KillMirror is here, 0.6, Historia.

SyS KillMirror 0.6 Full Release

[New]:
- Added the game's intro, explaining the story and context behind the game, and working as a background for our main character Cheicort and their personality.
- Added Cheicort's space ship, this wonderful piece of technology not only serves as the new start point for the game, but it also provides story context, objectives information, Cheicort's thoughts, guides, tips, controls, and more! This will help new players to learn the game's systems and background to become true space hunters.
- Added the training program, this digital worldspace serves as a tutorial explaining and showing all the main mechanics of the game, movement, using your gun, collecting gold, using perks, interacting with objects and talking to NPCs! It can be accessed at any time from the main menu and when starting your mission, you will also get a reminder about it when exiting your ship.
- Added 3 new music tracks, the menu main theme, the tutorial area theme, and the intro theme.
- Added holograms of The Emperor throught the map, always watching over you, judging, impatient for your inevitable defeat, embrace your doom.
- Enemies now spawn when the player enters their area rather than being there from the start, this creates opportunities for ambushes and more unique combat scenarios. You will notice when an enemy spawns thanks to it's teleport particles.
- The pause menu now has access to options; and a tab called "help", containing guides, tips, and control inputs ingame without needing to go back to the main menu.
- The main menu now has a tab called "help", containing guides, tips, and control inputs in case the player needs help.
- Added a new small quest about watering a small bulb into a big plant to get a piece of gold.
- Added new particles when jumping while the Rocket Shoes perk is active.

[Changes]:
- Reworked the looks of the pause menu and main menu, bringing them together, reducing the amount of fonts used for text, and generally improving the visibility.
- Reworked the speed and movement of all enemies
- Reduced the speed of the player by half to incentivise exploration over combat.
- Reworked part of the ingame HUD text to reduce the amount of fonts used and improve visibility.
- Reduced the minimun VRAM to run the game from 258MiB to 124,1MiB.
- Reduced the amounts of polygons rendered in the main scene from a maximum of 550k to only 350k and at a minimun of 220k.
- Reworked many systems to improve optimisation.
- Revised many materials and textures around the map, doing lots of small changes.
- Replaced the old startup logo with the current design.
- Updated the death animation to show more emotion.
- Removed the inputs for F4, F5, and F6 as their use is now irrelevant considering the pause menu additions and changes.
- Adjusted the volume sliders to work more smoothly.
- Adjusted the credits.

[Bug Fixes]:
- Fixed Zerpents and Zerpanzents not showing the top part of their bodies at certain angles.
- Fixed being able to clip the ball out of the football match area quest.
- Fixed collision issues with many objects around the map.
- Fixed a bug in which when you jump under a platform the camera clips through it (still occurs while crouching, investigating the issue).
- Fixed the game's name showing up as "Project SyS" instead of "SyS KillMirror" on the task manager.
- Fixed the "Fuck you" hand looking darker than intended.

Files

SyS KillMirror Windows.rar 80 MB
Dec 24, 2023
SyS KillMirror Linux.rar 81 MB
Dec 24, 2023

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Comments

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Really great update!! Good job with it :D